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Slice the Rain
Slice the Rain is a variation on the beat-slicer concept. It allows for loading two different samples, which are divided into 16 segments. The positioning of the segments can be manually adjusted or randomized. The segments can then be triggered with a QWERTY keyboard, or by an automatic random process, or by an automatic Fibonacci-based algorithm. Version 1.1 will also allow for MIDI triggering.

Each sample can also be tweaked at a granular level with a broad palette of precise controls, allowing for a micro/macro interaction of slices.

By automatic triggering of two samples, complex quantized poly-rhythms can easily be explored while manually tweaking other parameters.

Also features the standard Lamplight Forest effects, MIDI mapping, and in-built recording.
 
 
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Alternate Realm
Alternate Realm is my first foray into the world of alternate tunings. It is a limit 7 tuning system by default, but each note can be retuned by frequency. If using a MIDI keyboard, you can tune an octave and have that tuning replicated across all other octaves, or you can tune up 120 different MIDI notes individually, if you wish to have more than 12 pitches.

The synthesizer has the same flexible filter and amp envelopes as Fertile Grounds (i.e. separate for each wave-type) and has the addition of random mixing between waveform types. This randomization is also scalable -- which means that you can have very subtle or very dramatic timbrel and dynamic changes as the sine, saw, triangle and square wave volume levels shift.
 
 
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Organ of the Forest

Just a really quick and simple release today -- Organ of the Forest is a solid and versatile polyphonic organ with heaps of texture and personality. This is totally and unashamedly low-fidelity.

Enjoy!
 
 
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Organ of Fragments
I've just released Organ of Fragments -- a polyphonic sampler organ. This instrument allows you to drag and drop up to four different samples which can be played and looped at multiple different pitches via a MIDI device or QWERTY keyboard.

For sound design / musique concrete purposes it features a randomizing volume option for each channel -- so all four channels can randomly mix around each other.

The amplitude of the first channel can also be used to modulate the filters of all other channels.


Please note: there may be issues in Windows with samples not initiating -- re-selecting your audio device in Preferences after dragging in samples will fix this