Organ of Fragments
I've just released Organ of Fragments -- a polyphonic sampler organ. This instrument allows you to drag and drop up to four different samples which can be played and looped at multiple different pitches via a MIDI device or QWERTY keyboard.
For sound design / musique concrete purposes it features a randomizing volume option for each channel -- so all four channels can randomly mix around each other.
The amplitude of the first channel can also be used to modulate the filters of all other channels.
Please note: there may be issues in Windows with samples not initiating -- re-selecting your audio device in Preferences after dragging in samples will fix this
Array is a new synthesizer created for an upcoming performance at the Adelaide Uni Electronic Music Unit.
The theme for the performance is using data feeds from pachube.com to generate audio.
Array allows the user to copy-paste any set of numbers of any length into a graph which can then be used to amplitude modulate or frequency modulate a multi-waveform synthesizer -- uniquely texturize and colourize synth sounds with real-world data!
Array will be released shortly.
I'm just putting the final touches on to The Blend. The basic concept to this instrument is simple -- take two audio sources and multiply them together. These audio source can be:
-an input (e.g. microphone, guitar, keyboard)
-a sample (e.g. a drum loop)
-a built-in synthesizer
Between any of these sources, signals can be multiplied directly (think of it like intersecting two mountain ranges), or a threshold gate of one can open and close the flow of another (when a certain volume is reached on one, the other is allowed to play).
These allow for some very interesting polyrhythmic and granular interactions of audio.
Special tricks like using a microphone to open a sound gate (breath-controlled beats for example), and a basic type of vocoding (by multiplying voice with synthesizer) are also easy to achieve.
Will be released in a few days.
Lamplight Tracker released today!
Here's the features, as of v1.0
:: features ::
Drag and drop sample loading
Tracker-style sample sequencing -- trigger samples and control volume, pan, pitch and other parameters straight from a sequencer grid
Dynamic sample and parameter sequencing -- easily change sample order and parameters even while sequences are playing
Dynamic non-linear sequence routing -- create and re-route the ordering of sequences as they are playing
Waveform editing -- crop and dynamic looping
Flexible pitch controls -- semitone and record-player-style continuous pitch
Easy MIDI mapping of controls and effects
Effects chains -- delay, reverb, distortion, ring mod, and more -- each sample can be individually assigned to an effects channel -- up to 26 separate effects channels, plus master effects
Save/Load all sequence, sample and effect settings